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Presentations by Chapter
Chapter by chapter sketching lectures that follow the book fairly closely. All presentations are in Microsoft Powerpoint.
- View powerpoint in the browser
- Download powerpoint
Part 1: Getting in the mood
- 1.2 Why should I sketch?
- 1.2 What is a sketch? an addendum
- 1.3 The Sketchbook
- 1.4 10 plus 10 – Descending the Design Funnel
Part 2: Sampling the Real World
- 2.1 Scribble Sketching
- 2.2 Sampling with Cameras
- 2.3 Collecting Images
Part 3: The Single Image
- 3.3 Sketching Vocabulary
- 3.4 The Vanilla Sketch
- 3.8 Templates
Part 4: Snapshots in Time: The Visual Narrative
- 4.1 Sequential Storyboards
- 4.2 State Transition Diagram
- 4.3 The Branching Storyboard
- 4.4 The Narrative Storyboard
Part 5: Animating the User Experience
- 5.1 – The Animated Sequence
- 5.2 – Motion Paths
Part 6: Involving Others
Related presentations
These presentations are not directly covered by the book, but their contents are quite related to the idea of sketching.
- Personas
- Animation principles
- Physical User Interfaces (large as contains videos)